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- And now this is the MEGATRACKER 0.91β june, 4th 1994
-
- Tempo is now implemented (by Simplet (Abstract))
-
- Using Host Interrupts for both 68030 and DSP, useful for leaving free
- more DSP memory (I compute 1 channel at time), so you can have others
- routs in it.
-
- Sample base frequency is now from 8400 to 49170
-
- The 6 octaves are enabled (Keyboard : low, med , high, very high)
- WARNING : the higher the frequency is, the more 68030 time you take
-
- Panning is now implemented (From PC version : MTM and S3M)
- It's the $E8 function ($18 here)
- Parameter is from 0 to $f (from left to right)
-
- And soon : A mega .MOD format
- New panning management :
- both sides (left and right) will be independant
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- So here is the MEGATRACKER 0.9β may, 23th 1994
-
- by Axel Follet (MCS) for the Code
- Simplet (Abstract) for the DSP rout
- Alf (?) for the GRFX
-
- Featuring 32 channels 8 bits (interpolated to 16 bits)
- Allowing MOD format, 8CHN, CD81, FLT8, 669(rename them to .mod), MAD, MTM
- (also Oktalyser (amiga) but not really correct)
- and soon S3M (because I receive the official format yesterday)
-
- REMEMBER to modify a value (as volume, position, pattern ...)
- click on it with the left button to increase (by 1, 10 or 100) and
- the right one to decrease (same)
-
- To load a mod click on it then click on LOAD (SAVE is disabled)
- (You can pack with the ATOMIK 3.5)
- For Loading a sample the MEGATRAK will find the first free place.
-
- To go up on directories click on the smiley
-
- Volume is modified by the number of active voices (you can modify it
- yourself but the sound can become trashy)
-
- Frequency is not useful with the DSP version (Old 68030 version used it)
-
- To change selected drive, click on it then click on DRIVE to validate
- (WARNING I've got many trouble with A and B floppy but as everybody have
- an Hard Drive ...)
-
- KEYBOARD : if you choose PIANO : Standard soundtracker piano keyboard
- OCTAVE is LOW, MED or HIGH because AMIGA format has 3 octaves
- (from A-1 to G-3)
- mine has 6 octaves (from A-0 to G-5) BUT in this demo version
- it is not correctly implemented (bugs with MTM format)
-
- if you choose DRUM : The keyboard will be a DrumKit (try all keys)
- and as you can have 256 samples and the keyboard has only 64 keys
- POSITION allow you to reach all samples ('A' key is the first spl)
-
- And in SAMPLE you can choose the correct FRQ. command and parameter for a
- sample (useful for DRUMKIT).
- Volume and fine tune are used both by PIANO and DRUM.
-
- MONO/STEREO are not implemented in this version
- SIGNED allow to convert SIGNED/UNSIGNED sample
- CODED ON (8 / 16) BITS (no comment)
- REDUCED TO (15-14 / 7-6) BITS is not useful with the DSP version
- (it was for the 68030 version)
-
- MEGATRACK allows several MUSIC in 1 module (a music is a succession of
- patterns)
-
- NOTE OPTION is not yet implemented
-
- Clear SAMPLE,PATTERN or MUSIC (just erase current)
- Clear ALL SAMPLE,PATTERN or MUSIC (erase all)
-
- VOICES : a 'X' : voice is a music channel
- (and/or) a 'F' : voice is a sound FX channel (for the replay rout)
- a 'B' : for block mode (not implemented in this beta version)
- (block will be copied,cut,pasted or deleted)
-
- Block mode is not implemented here
-
- In sample, loop is not modifiable yet
-
- Instead of the AMIGA format, in pattern, volume is independant
- a row is coded : 1 byte for the note
- 1 byte for the instrument
- 1 byte for the command
- 1 byte for the parameter
- 1 byte for the volume (equivalent to 'C' command)
- (but 'C' has priority)
-
- With this DSP version I have not implemented the TEMPO, and you can count
- 1% to 1,5% of 68030 time taken by voice (for the replay rout only because
- all voices are actives in the editor, but not necessairly listenable)
-
- The samples have no lenght limit
-
- Press : 'HELP' to watch cpu time taken
- 'UNDO' to modifie the stereo (LLRR to LRLR) due to AMIGA
- non standard stereo
- 'INS' and 'CLR' : change the number of the current sample (PIANO mode)
- same effect by clicking
- 'ESC' to stop listening
-
- I include all Protracker effects (except funk, filter and panning (PC) )
- The $Exy commands (protracker) are implemented in $1x yy (MGT)
- and I will implemente new S3M effects
-
- Well I think that's all for this moment.
-
- I began to code this in november 1990 for my STE (11 voices) and little
- by little (when I had time) I ameliorate it, and it will be in constant
- evolution.
-
- For any comments : AUDUC Guillaume
- 5,allee cassard
- 44000 NANTES
- FRANCE
- 40 47 93 58
- RTEL bal AXEL FOLLET
-
- If you are interested by replay rout (using very easily sound FX)
- contact me for negociation.
- ***************************************************************************
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